sistema A2S
This commit is contained in:
@@ -1,4 +1,642 @@
|
||||
// Inicializacion minima de la landing de HLL Vietnam.
|
||||
// Progressive enhancement for local frontend-backend checks.
|
||||
const RECENT_SNAPSHOT_WINDOW_MS = 30 * 60 * 1000;
|
||||
|
||||
document.addEventListener("DOMContentLoaded", () => {
|
||||
console.info("HLL Vietnam frontend ready");
|
||||
|
||||
const backendBaseUrl =
|
||||
document.body.dataset.backendBaseUrl || "http://127.0.0.1:8000";
|
||||
const statusNode = document.getElementById("backend-status");
|
||||
const trailerFrame = document.getElementById("trailer-frame");
|
||||
const trailerTitle = document.getElementById("trailer-title");
|
||||
const serversTitle = document.getElementById("servers-title");
|
||||
const serversNote = document.getElementById("servers-note");
|
||||
const serversList = document.getElementById("servers-list");
|
||||
const serversBadge = document.getElementById("servers-badge");
|
||||
const serversSource = document.getElementById("servers-source");
|
||||
const serversSourceLabel = document.getElementById("servers-source-label");
|
||||
const serversSourceMeta = document.getElementById("servers-source-meta");
|
||||
const statsPreview = document.getElementById("stats-preview");
|
||||
const statsPreviewItems = document.getElementById("stats-preview-items");
|
||||
|
||||
updateBackendStatus(statusNode, "Backend comprobando", "status-chip--idle");
|
||||
|
||||
setServersDataState(
|
||||
{
|
||||
badgeNode: serversBadge,
|
||||
sourceNode: serversSource,
|
||||
labelNode: serversSourceLabel,
|
||||
metaNode: serversSourceMeta,
|
||||
},
|
||||
{ kind: "fallback" },
|
||||
);
|
||||
|
||||
Promise.allSettled([
|
||||
fetchHealth(backendBaseUrl, statusNode),
|
||||
hydrateTrailer(backendBaseUrl, trailerFrame, trailerTitle),
|
||||
hydrateServers(
|
||||
backendBaseUrl,
|
||||
serversTitle,
|
||||
serversNote,
|
||||
serversList,
|
||||
serversBadge,
|
||||
serversSource,
|
||||
serversSourceLabel,
|
||||
serversSourceMeta,
|
||||
statsPreview,
|
||||
statsPreviewItems,
|
||||
),
|
||||
]).catch((error) => {
|
||||
console.warn("Progressive enhancement failed", error);
|
||||
});
|
||||
});
|
||||
|
||||
async function fetchHealth(backendBaseUrl, statusNode) {
|
||||
try {
|
||||
const response = await fetch(`${backendBaseUrl}/health`);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Health request failed with ${response.status}`);
|
||||
}
|
||||
|
||||
const payload = await response.json();
|
||||
if (payload.status === "ok") {
|
||||
updateBackendStatus(statusNode, "Backend operativo", "status-chip--ok");
|
||||
return;
|
||||
}
|
||||
|
||||
throw new Error("Unexpected health payload");
|
||||
} catch (error) {
|
||||
console.warn("Backend health check unavailable", error);
|
||||
updateBackendStatus(statusNode, "Modo estatico activo", "status-chip--fallback");
|
||||
}
|
||||
}
|
||||
|
||||
async function hydrateTrailer(backendBaseUrl, trailerFrame, trailerTitle) {
|
||||
if (!trailerFrame || !trailerTitle) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const response = await fetch(`${backendBaseUrl}/api/trailer`);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Trailer request failed with ${response.status}`);
|
||||
}
|
||||
|
||||
const payload = await response.json();
|
||||
const trailer = payload.data;
|
||||
if (!trailer || !trailer.video_url || !trailer.title) {
|
||||
throw new Error("Trailer payload incomplete");
|
||||
}
|
||||
|
||||
trailerFrame.src = trailer.video_url;
|
||||
trailerFrame.title = trailer.title;
|
||||
trailerTitle.textContent = trailer.title;
|
||||
} catch (error) {
|
||||
console.warn("Trailer placeholder remains static", error);
|
||||
}
|
||||
}
|
||||
|
||||
async function hydrateServers(
|
||||
backendBaseUrl,
|
||||
serversTitle,
|
||||
serversNote,
|
||||
serversList,
|
||||
serversBadge,
|
||||
serversSource,
|
||||
serversSourceLabel,
|
||||
serversSourceMeta,
|
||||
statsPreview,
|
||||
statsPreviewItems,
|
||||
) {
|
||||
if (!serversTitle || !serversNote || !serversList || !serversBadge) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const response = await fetch(`${backendBaseUrl}/api/servers`);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Servers request failed with ${response.status}`);
|
||||
}
|
||||
|
||||
const payload = await response.json();
|
||||
const serversData = payload.data;
|
||||
if (!serversData || !Array.isArray(serversData.items)) {
|
||||
throw new Error("Servers payload incomplete");
|
||||
}
|
||||
|
||||
serversTitle.textContent =
|
||||
serversData.title || "Servidores actuales de Hell Let Loose";
|
||||
setServersDataState(
|
||||
{
|
||||
badgeNode: serversBadge,
|
||||
sourceNode: serversSource,
|
||||
labelNode: serversSourceLabel,
|
||||
metaNode: serversSourceMeta,
|
||||
},
|
||||
{ kind: "fallback" },
|
||||
);
|
||||
|
||||
if (serversData.context === "current-hll-reference") {
|
||||
serversNote.textContent =
|
||||
"Referencia provisional del HLL actual mientras no existan datos reales de HLL Vietnam.";
|
||||
}
|
||||
|
||||
if (serversData.items.length === 0) {
|
||||
serversList.innerHTML =
|
||||
'<p class="servers-empty">Informacion de servidores disponible mas adelante.</p>';
|
||||
return;
|
||||
}
|
||||
|
||||
serversList.innerHTML = serversData.items.map(renderServerCard).join("");
|
||||
await hydrateServerStats(
|
||||
backendBaseUrl,
|
||||
serversTitle,
|
||||
serversNote,
|
||||
serversList,
|
||||
serversBadge,
|
||||
serversSource,
|
||||
serversSourceLabel,
|
||||
serversSourceMeta,
|
||||
statsPreview,
|
||||
statsPreviewItems,
|
||||
);
|
||||
} catch (error) {
|
||||
console.warn("Servers panel remains on static fallback", error);
|
||||
}
|
||||
}
|
||||
|
||||
async function hydrateServerStats(
|
||||
backendBaseUrl,
|
||||
serversTitle,
|
||||
serversNote,
|
||||
serversList,
|
||||
serversBadge,
|
||||
serversSource,
|
||||
serversSourceLabel,
|
||||
serversSourceMeta,
|
||||
statsPreview,
|
||||
statsPreviewItems,
|
||||
) {
|
||||
if (!statsPreview || !statsPreviewItems) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const latestPayload = await fetchJson(`${backendBaseUrl}/api/servers/latest`);
|
||||
const latestItems = latestPayload?.data?.items;
|
||||
if (!Array.isArray(latestItems) || latestItems.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const histories = await Promise.all(
|
||||
latestItems.map(async (server) => {
|
||||
const serverKey = server.external_server_id || server.server_id;
|
||||
const historyPayload = await fetchJson(
|
||||
`${backendBaseUrl}/api/servers/${encodeURIComponent(serverKey)}/history?limit=4`,
|
||||
);
|
||||
return {
|
||||
key: serverKey,
|
||||
items: Array.isArray(historyPayload?.data?.items)
|
||||
? historyPayload.data.items
|
||||
: [],
|
||||
};
|
||||
}),
|
||||
);
|
||||
|
||||
const historyByServer = new Map(
|
||||
histories.map((entry) => [String(entry.key), entry.items]),
|
||||
);
|
||||
const visibleItems = selectPrimaryServerItems(latestItems);
|
||||
const latestState = deriveSnapshotState(visibleItems);
|
||||
const hasRealSnapshots = visibleItems.some(isRealA2SSnapshot);
|
||||
|
||||
serversTitle.textContent = hasRealSnapshots
|
||||
? "Servidores activos con captura real"
|
||||
: latestPayload.data.title || "Actividad reciente de servidores";
|
||||
serversNote.textContent = hasRealSnapshots
|
||||
? "La vista principal muestra solo servidores con snapshots reales A2S utilizables. El fallback provisional queda reservado para cuando el backend no aporta capturas validas."
|
||||
: "Vista ligera basada en snapshots persistidos del backend. Si no hay capturas reales utilizables, el panel conserva la referencia provisional.";
|
||||
setServersDataState(
|
||||
{
|
||||
badgeNode: serversBadge,
|
||||
sourceNode: serversSource,
|
||||
labelNode: serversSourceLabel,
|
||||
metaNode: serversSourceMeta,
|
||||
},
|
||||
latestState,
|
||||
);
|
||||
statsPreview.hidden = false;
|
||||
statsPreviewItems.innerHTML = renderStatsPreview(visibleItems);
|
||||
serversList.innerHTML = renderServerSections(visibleItems, historyByServer);
|
||||
} catch (error) {
|
||||
console.warn("Historical stats preview unavailable", error);
|
||||
}
|
||||
}
|
||||
|
||||
function updateBackendStatus(statusNode, label, stateClass) {
|
||||
if (!statusNode) {
|
||||
return;
|
||||
}
|
||||
|
||||
statusNode.textContent = label;
|
||||
statusNode.classList.remove("status-chip--ok", "status-chip--fallback");
|
||||
if (stateClass) {
|
||||
statusNode.classList.add(stateClass);
|
||||
}
|
||||
}
|
||||
|
||||
function setServersDataState(nodes, state) {
|
||||
const { badgeNode, sourceNode, labelNode, metaNode } = nodes;
|
||||
if (!badgeNode || !sourceNode || !labelNode || !metaNode) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (state.kind === "live") {
|
||||
badgeNode.textContent = "Snapshots A2S recientes";
|
||||
labelNode.textContent = "Captura real reciente";
|
||||
metaNode.textContent =
|
||||
state.timestampLabel
|
||||
? `Ultima captura A2S registrada ${state.timestampLabel}.`
|
||||
: "El bloque muestra snapshots recientes procedentes del backend.";
|
||||
badgeNode.classList.remove("status-chip--fallback");
|
||||
badgeNode.classList.add("status-chip--ok");
|
||||
sourceNode.dataset.state = "live";
|
||||
return;
|
||||
}
|
||||
|
||||
if (state.kind === "historical") {
|
||||
badgeNode.textContent = "Historico persistido";
|
||||
labelNode.textContent = "Persistencia local disponible";
|
||||
metaNode.textContent =
|
||||
state.timestampLabel
|
||||
? `Se muestran snapshots guardados. Ultima captura ${state.timestampLabel}.`
|
||||
: "El backend devuelve historico persistido, aunque no sea una captura reciente.";
|
||||
badgeNode.classList.remove("status-chip--fallback");
|
||||
badgeNode.classList.add("status-chip--ok");
|
||||
sourceNode.dataset.state = "historical";
|
||||
return;
|
||||
}
|
||||
|
||||
badgeNode.textContent = "Fallback estatico";
|
||||
labelNode.textContent = "Fallback estatico activo";
|
||||
metaNode.textContent =
|
||||
"La landing conserva la referencia provisional cuando el backend o el historico aun no aportan snapshots utilizables.";
|
||||
badgeNode.classList.remove("status-chip--ok");
|
||||
badgeNode.classList.add("status-chip--fallback");
|
||||
sourceNode.dataset.state = "fallback";
|
||||
}
|
||||
|
||||
function renderServerCard(server) {
|
||||
const serverName = server.server_name || "Servidor sin nombre";
|
||||
const serverStatus =
|
||||
server.status === "online" ? "Online" : server.status === "offline" ? "Offline" : "Estado pendiente";
|
||||
const stateClass =
|
||||
server.status === "online" ? "server-state--online" : "server-state--offline";
|
||||
const currentMap = server.current_map || "Sin mapa disponible";
|
||||
const region = server.region || "Region pendiente";
|
||||
const players = Number.isFinite(server.players) ? server.players : 0;
|
||||
const maxPlayers = Number.isFinite(server.max_players) ? server.max_players : 0;
|
||||
const loadPercent =
|
||||
maxPlayers > 0 ? Math.max(0, Math.min(100, Math.round((players / maxPlayers) * 100))) : 0;
|
||||
|
||||
return `
|
||||
<article class="server-card">
|
||||
<div class="server-card__top">
|
||||
<div class="server-card__identity">
|
||||
<p class="server-card__eyebrow">Servidor de referencia</p>
|
||||
<h3>${escapeHtml(serverName)}</h3>
|
||||
</div>
|
||||
<span class="server-state ${stateClass}">${escapeHtml(serverStatus)}</span>
|
||||
</div>
|
||||
<div class="server-card__load" aria-hidden="true">
|
||||
<span style="width: ${loadPercent}%"></span>
|
||||
</div>
|
||||
<dl class="server-card__stats">
|
||||
<div class="server-stat server-stat--players">
|
||||
<dt>Jugadores</dt>
|
||||
<dd>${players} / ${maxPlayers}</dd>
|
||||
</div>
|
||||
<div class="server-stat">
|
||||
<dt>Mapa</dt>
|
||||
<dd>${escapeHtml(currentMap)}</dd>
|
||||
</div>
|
||||
<div class="server-stat">
|
||||
<dt>Region</dt>
|
||||
<dd>${escapeHtml(region)}</dd>
|
||||
</div>
|
||||
</dl>
|
||||
</article>
|
||||
`;
|
||||
}
|
||||
|
||||
function renderServerStatsCard(server, historyItems) {
|
||||
const serverName = server.server_name || "Servidor sin nombre";
|
||||
const statusLabel = formatServerStatus(server.status);
|
||||
const stateClass =
|
||||
server.status === "online" ? "server-state--online" : "server-state--offline";
|
||||
const isRealSnapshot = server.snapshot_origin === "real-a2s";
|
||||
const currentMap = server.current_map || "Sin mapa disponible";
|
||||
const region = server.region || "Region pendiente";
|
||||
const players = Number.isFinite(server.players) ? server.players : 0;
|
||||
const maxPlayers = Number.isFinite(server.max_players) ? server.max_players : 0;
|
||||
const loadPercent =
|
||||
maxPlayers > 0 ? Math.max(0, Math.min(100, Math.round((players / maxPlayers) * 100))) : 0;
|
||||
const updatedAt = server.captured_at
|
||||
? formatTimestamp(server.captured_at)
|
||||
: "Sin captura reciente";
|
||||
const updatedAgo = formatElapsedMinutes(server.history_summary?.minutes_since_last_capture);
|
||||
const trendMarkup = renderTrend(historyItems);
|
||||
const connectAction = renderConnectAction(server);
|
||||
const summaryMarkup = renderHistorySummary(server.history_summary);
|
||||
const cardVariantClass = isRealSnapshot ? "server-card--real" : "server-card--reference";
|
||||
const eyebrowLabel = isRealSnapshot ? "Snapshot real A2S" : "Referencia persistida";
|
||||
const quickFacts = renderQuickFacts([
|
||||
{ label: "Mapa", value: currentMap },
|
||||
{ label: "Region", value: region },
|
||||
{ label: "Ultima captura", value: updatedAgo || updatedAt },
|
||||
]);
|
||||
|
||||
return `
|
||||
<article class="server-card server-card--stats ${cardVariantClass}">
|
||||
<div class="server-card__top server-card__top--stats">
|
||||
<div class="server-card__identity">
|
||||
<p class="server-card__eyebrow">${escapeHtml(eyebrowLabel)}</p>
|
||||
<h3>${escapeHtml(serverName)}</h3>
|
||||
<p class="server-card__meta">Mapa actual, region visible y ultima captura persistida del servidor.</p>
|
||||
</div>
|
||||
<div class="server-card__status-column">
|
||||
<span class="server-state ${stateClass}">${escapeHtml(statusLabel)}</span>
|
||||
<p class="server-card__population">${escapeHtml(`${players} / ${maxPlayers}`)}</p>
|
||||
${connectAction}
|
||||
</div>
|
||||
</div>
|
||||
<div class="server-card__body">
|
||||
<div class="server-card__facts">
|
||||
${quickFacts}
|
||||
${summaryMarkup}
|
||||
</div>
|
||||
<div class="server-trend">
|
||||
<div class="server-trend__header">
|
||||
<p>Tendencia reciente</p>
|
||||
<span>${historyItems.length} capturas</span>
|
||||
</div>
|
||||
<div class="server-trend__bars" aria-hidden="true">${trendMarkup}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="server-card__load" aria-hidden="true">
|
||||
<span style="width: ${loadPercent}%"></span>
|
||||
</div>
|
||||
</article>
|
||||
`;
|
||||
}
|
||||
|
||||
function renderServerSections(latestItems, historyByServer) {
|
||||
const hasRealSnapshots = latestItems.some(isRealA2SSnapshot);
|
||||
|
||||
return renderServerSection(
|
||||
hasRealSnapshots ? "Snapshots reales A2S" : "Historico persistido",
|
||||
hasRealSnapshots
|
||||
? "Servidores reales validados y consultados desde el backend."
|
||||
: "Snapshots persistidos disponibles mientras no haya capturas reales utilizables.",
|
||||
hasRealSnapshots ? "server-panel-section--real" : "server-panel-section--reference",
|
||||
latestItems,
|
||||
historyByServer,
|
||||
);
|
||||
}
|
||||
|
||||
function renderServerSection(title, intro, variantClass, items, historyByServer) {
|
||||
const cards = items
|
||||
.map((server) =>
|
||||
renderServerStatsCard(
|
||||
server,
|
||||
historyByServer.get(String(server.external_server_id || server.server_id)) || [],
|
||||
),
|
||||
)
|
||||
.join("");
|
||||
|
||||
return `
|
||||
<section class="server-panel-section ${variantClass}">
|
||||
<div class="server-panel-section__header">
|
||||
<h3>${escapeHtml(title)}</h3>
|
||||
<p>${escapeHtml(intro)}</p>
|
||||
</div>
|
||||
<div class="servers-grid servers-grid--section">
|
||||
${cards}
|
||||
</div>
|
||||
</section>
|
||||
`;
|
||||
}
|
||||
|
||||
function renderConnectAction(server) {
|
||||
if (!server || !isRealA2SSnapshot(server)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
const host = typeof server.host === "string" ? server.host.trim() : "";
|
||||
const gamePort = Number.isInteger(server.game_port) ? server.game_port : Number(server.game_port);
|
||||
if (!host || !Number.isInteger(gamePort) || gamePort <= 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
const connectUrl = `steam://connect/${host}:${gamePort}`;
|
||||
return `
|
||||
<div class="server-card__actions">
|
||||
<a class="server-connect-button" href="${escapeHtml(connectUrl)}">Conectar</a>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
function renderStatsPreview(items) {
|
||||
const latestTimestamp = items
|
||||
.map((item) => item.captured_at)
|
||||
.filter(Boolean)
|
||||
.sort()
|
||||
.at(-1);
|
||||
const totalPlayers = items.reduce(
|
||||
(sum, item) => sum + (Number.isFinite(item.players) ? item.players : 0),
|
||||
0,
|
||||
);
|
||||
const onlineServers = items.filter((item) => item.status === "online").length;
|
||||
|
||||
return [
|
||||
renderStatsPreviewItem("Servidores", String(items.length)),
|
||||
renderStatsPreviewItem("Online", String(onlineServers)),
|
||||
renderStatsPreviewItem("Jugadores", String(totalPlayers)),
|
||||
renderStatsPreviewItem(
|
||||
"Ultima captura",
|
||||
latestTimestamp ? formatTimestamp(latestTimestamp) : "Pendiente",
|
||||
),
|
||||
].join("");
|
||||
}
|
||||
|
||||
function renderHistorySummary(summary) {
|
||||
if (!summary) {
|
||||
return "";
|
||||
}
|
||||
|
||||
return `
|
||||
<dl class="server-summary">
|
||||
<div class="server-summary__item">
|
||||
<dt>Visto online</dt>
|
||||
<dd>${escapeHtml(summary.last_seen_online_at ? formatTimestamp(summary.last_seen_online_at) : "Sin registro")}</dd>
|
||||
</div>
|
||||
<div class="server-summary__item">
|
||||
<dt>Capturas</dt>
|
||||
<dd>${escapeHtml(`${summary.recent_capture_count || 0}/${summary.window_size || 0}`)}</dd>
|
||||
</div>
|
||||
<div class="server-summary__item">
|
||||
<dt>Promedio</dt>
|
||||
<dd>${escapeHtml(formatPlayerMetric(summary.recent_average_players))}</dd>
|
||||
</div>
|
||||
<div class="server-summary__item">
|
||||
<dt>Pico</dt>
|
||||
<dd>${escapeHtml(formatPlayerMetric(summary.recent_peak_players))}</dd>
|
||||
</div>
|
||||
</dl>
|
||||
`;
|
||||
}
|
||||
|
||||
function renderQuickFacts(items) {
|
||||
return `
|
||||
<div class="server-card__quickfacts">
|
||||
${items
|
||||
.map(
|
||||
(item) => `
|
||||
<article class="server-card__quickfact">
|
||||
<p>${escapeHtml(item.label)}</p>
|
||||
<strong>${escapeHtml(item.value)}</strong>
|
||||
</article>
|
||||
`,
|
||||
)
|
||||
.join("")}
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
function selectPrimaryServerItems(items) {
|
||||
if (!Array.isArray(items)) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const realItems = items.filter(isRealA2SSnapshot);
|
||||
return realItems.length > 0 ? realItems : items;
|
||||
}
|
||||
|
||||
function isRealA2SSnapshot(item) {
|
||||
return item?.snapshot_origin === "real-a2s";
|
||||
}
|
||||
|
||||
function deriveSnapshotState(items) {
|
||||
const stateItems = Array.isArray(items) ? items : [];
|
||||
const realItems = stateItems.filter(isRealA2SSnapshot);
|
||||
const itemsForState = realItems.length > 0 ? realItems : stateItems;
|
||||
const latestTimestamp = itemsForState
|
||||
.map((item) => item.captured_at)
|
||||
.filter(Boolean)
|
||||
.sort()
|
||||
.at(-1);
|
||||
const latestDate = latestTimestamp ? new Date(latestTimestamp) : null;
|
||||
const latestTime = latestDate && !Number.isNaN(latestDate.getTime()) ? latestDate.getTime() : null;
|
||||
const timestampLabel = latestTimestamp ? formatTimestamp(latestTimestamp) : "";
|
||||
const hasRealA2S = realItems.length > 0;
|
||||
|
||||
if (hasRealA2S && latestTime && Date.now() - latestTime <= RECENT_SNAPSHOT_WINDOW_MS) {
|
||||
return { kind: "live", timestampLabel };
|
||||
}
|
||||
|
||||
return { kind: "historical", timestampLabel };
|
||||
}
|
||||
|
||||
function renderStatsPreviewItem(label, value) {
|
||||
return `
|
||||
<article class="stats-preview__item">
|
||||
<p>${escapeHtml(label)}</p>
|
||||
<strong>${escapeHtml(value)}</strong>
|
||||
</article>
|
||||
`;
|
||||
}
|
||||
|
||||
function renderTrend(historyItems) {
|
||||
if (!Array.isArray(historyItems) || historyItems.length === 0) {
|
||||
return '<span class="server-trend__bar server-trend__bar--empty"></span>';
|
||||
}
|
||||
|
||||
const orderedItems = [...historyItems].reverse();
|
||||
return orderedItems
|
||||
.map((item) => {
|
||||
const players = Number.isFinite(item.players) ? item.players : 0;
|
||||
const maxPlayers = Number.isFinite(item.max_players) ? item.max_players : 0;
|
||||
const height =
|
||||
maxPlayers > 0 ? Math.max(14, Math.round((players / maxPlayers) * 100)) : 14;
|
||||
return `<span class="server-trend__bar" style="height: ${height}%"></span>`;
|
||||
})
|
||||
.join("");
|
||||
}
|
||||
|
||||
function formatServerStatus(status) {
|
||||
if (status === "online") {
|
||||
return "Online";
|
||||
}
|
||||
|
||||
if (status === "offline") {
|
||||
return "Offline";
|
||||
}
|
||||
|
||||
return "Estado pendiente";
|
||||
}
|
||||
|
||||
function formatTimestamp(timestamp) {
|
||||
const value = new Date(timestamp);
|
||||
if (Number.isNaN(value.getTime())) {
|
||||
return "Fecha no disponible";
|
||||
}
|
||||
|
||||
return new Intl.DateTimeFormat("es-ES", {
|
||||
dateStyle: "short",
|
||||
timeStyle: "short",
|
||||
}).format(value);
|
||||
}
|
||||
|
||||
function formatElapsedMinutes(minutes) {
|
||||
if (!Number.isFinite(minutes)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
if (minutes < 1) {
|
||||
return "hace menos de 1 min";
|
||||
}
|
||||
|
||||
if (minutes < 60) {
|
||||
return `hace ${minutes} min`;
|
||||
}
|
||||
|
||||
const hours = Math.floor(minutes / 60);
|
||||
if (hours < 24) {
|
||||
return `hace ${hours} h`;
|
||||
}
|
||||
|
||||
const days = Math.floor(hours / 24);
|
||||
return `hace ${days} d`;
|
||||
}
|
||||
|
||||
function formatPlayerMetric(value) {
|
||||
return Number.isFinite(value) ? String(value) : "Sin dato";
|
||||
}
|
||||
|
||||
async function fetchJson(url) {
|
||||
const response = await fetch(url);
|
||||
if (!response.ok) {
|
||||
throw new Error(`Request failed with ${response.status}`);
|
||||
}
|
||||
|
||||
return response.json();
|
||||
}
|
||||
|
||||
function escapeHtml(value) {
|
||||
return String(value)
|
||||
.replaceAll("&", "&")
|
||||
.replaceAll("<", "<")
|
||||
.replaceAll(">", ">")
|
||||
.replaceAll('"', """)
|
||||
.replaceAll("'", "'");
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user