fix: refine live killfeed screen and realtime stats
This commit is contained in:
@@ -589,43 +589,84 @@
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gap: 14px;
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}
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.current-match-killfeed-screen {
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position: relative;
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width: min(100%, 760px);
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min-height: 180px;
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max-height: 520px;
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padding: 10px;
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overflow: hidden;
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border: 1px solid rgba(183, 201, 125, 0.28);
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border-radius: 6px;
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background:
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linear-gradient(180deg, rgba(183, 201, 125, 0.08), transparent 24%),
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rgba(5, 8, 6, 0.92);
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box-shadow:
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inset 0 0 0 1px rgba(0, 0, 0, 0.44),
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inset 0 18px 48px rgba(0, 0, 0, 0.24);
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}
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.current-match-killfeed-screen::after {
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position: absolute;
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inset: 0;
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z-index: 1;
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border-radius: inherit;
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background: repeating-linear-gradient(
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180deg,
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rgba(255, 255, 255, 0.018) 0,
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rgba(255, 255, 255, 0.018) 1px,
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transparent 1px,
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transparent 5px
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);
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pointer-events: none;
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content: "";
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}
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.current-match-killfeed {
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position: relative;
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z-index: 2;
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display: grid;
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gap: 10px;
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max-height: 760px;
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padding: 4px 0 0;
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gap: 6px;
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max-height: 500px;
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overflow: hidden;
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}
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.current-match-killfeed__row {
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display: grid;
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grid-template-columns: minmax(0, 1fr) minmax(102px, 150px) minmax(0, 1fr) auto;
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grid-template-columns: minmax(0, 1fr) minmax(92px, 124px) minmax(0, 1fr);
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align-items: center;
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gap: 12px;
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min-height: 56px;
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padding: 12px 14px;
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gap: 8px;
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min-height: 48px;
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padding: 6px 9px;
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overflow: hidden;
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border: 1px solid rgba(159, 168, 141, 0.18);
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border-left: 3px solid rgba(183, 201, 125, 0.34);
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border-radius: 6px;
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border: 1px solid rgba(159, 168, 141, 0.12);
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border-left: 2px solid rgba(183, 201, 125, 0.46);
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border-radius: 3px;
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color: var(--text);
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background:
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linear-gradient(135deg, rgba(183, 201, 125, 0.08), transparent 44%),
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rgba(14, 19, 12, 0.84);
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linear-gradient(90deg, rgba(183, 201, 125, 0.07), transparent 40%),
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rgba(15, 20, 13, 0.68);
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animation: current-match-killfeed-enter 180ms ease-out;
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}
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.current-match-killfeed__row:first-child {
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border-color: rgba(183, 201, 125, 0.28);
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background:
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linear-gradient(90deg, rgba(183, 201, 125, 0.14), transparent 46%),
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rgba(20, 27, 17, 0.86);
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}
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.current-match-killfeed__row.is-teamkill {
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border-left-color: rgba(210, 182, 118, 0.64);
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background:
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linear-gradient(135deg, rgba(210, 182, 118, 0.12), transparent 48%),
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rgba(73, 49, 27, 0.42);
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linear-gradient(90deg, rgba(210, 182, 118, 0.12), transparent 48%),
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rgba(73, 49, 27, 0.32);
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}
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.current-match-killfeed__player {
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min-width: 0;
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overflow: hidden;
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font-size: 0.94rem;
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font-size: 0.88rem;
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line-height: 1.2;
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text-overflow: ellipsis;
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white-space: nowrap;
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@@ -641,35 +682,37 @@
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.current-match-killfeed__weapon {
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display: grid;
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grid-template-rows: 34px;
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grid-template-rows: 25px auto;
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align-items: center;
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justify-content: center;
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min-width: 102px;
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min-height: 40px;
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padding: 2px 8px;
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border: 1px solid rgba(183, 201, 125, 0.24);
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border-radius: 4px;
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gap: 1px;
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min-width: 92px;
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min-height: 38px;
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padding: 2px 5px;
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border: 1px solid rgba(183, 201, 125, 0.18);
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border-radius: 3px;
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color: var(--text);
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background: rgba(7, 10, 7, 0.8);
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background: rgba(7, 10, 7, 0.72);
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}
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.current-match-killfeed__weapon-icon {
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display: block;
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width: min(100%, 116px);
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height: 32px;
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width: min(100%, 104px);
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height: 24px;
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object-fit: contain;
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filter: drop-shadow(0 1px 2px rgba(0, 0, 0, 0.72));
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}
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.current-match-killfeed__weapon-fallback {
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display: grid;
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width: 32px;
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height: 32px;
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width: 24px;
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height: 24px;
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justify-self: center;
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place-items: center;
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border: 1px solid rgba(210, 182, 118, 0.3);
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border-radius: 4px;
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border-radius: 3px;
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color: var(--accent-warm);
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font-size: 1rem;
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font-size: 0.82rem;
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font-weight: 800;
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}
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@@ -678,20 +721,22 @@
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}
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.current-match-killfeed__weapon em {
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position: absolute;
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width: 1px;
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height: 1px;
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margin: -1px;
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padding: 0;
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display: block;
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max-width: 112px;
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overflow: hidden;
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clip: rect(0, 0, 0, 0);
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color: var(--muted);
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font-size: 0.58rem;
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font-style: normal;
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line-height: 1.1;
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text-align: center;
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text-overflow: ellipsis;
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white-space: nowrap;
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border: 0;
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}
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.current-match-killfeed__teamkill {
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display: inline-flex;
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align-items: center;
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margin-left: 4px;
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min-height: 20px;
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padding: 0 5px;
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border: 1px solid rgba(210, 182, 118, 0.36);
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@@ -932,27 +977,39 @@
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}
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.current-match-killfeed {
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max-height: none;
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max-height: 500px;
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}
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.current-match-killfeed__row {
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grid-template-columns: minmax(0, 1fr) minmax(96px, 128px) minmax(0, 1fr);
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}
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.current-match-killfeed__teamkill {
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grid-column: 1 / -1;
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justify-self: end;
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grid-template-columns: minmax(0, 1fr) minmax(86px, 116px) minmax(0, 1fr);
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}
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}
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@media (max-width: 480px) {
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.current-match-killfeed__row {
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grid-template-columns: 1fr;
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gap: 8px;
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grid-template-columns: minmax(0, 1fr) 82px minmax(0, 1fr);
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gap: 5px;
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padding-inline: 6px;
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}
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.current-match-killfeed__weapon {
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justify-self: start;
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min-width: 82px;
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padding-inline: 3px;
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}
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.current-match-killfeed__player {
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display: -webkit-box;
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overflow: hidden;
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font-size: 0.78rem;
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-webkit-box-orient: vertical;
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-webkit-line-clamp: 2;
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text-overflow: ellipsis;
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white-space: normal;
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}
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.current-match-killfeed__teamkill {
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min-height: 16px;
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font-size: 0.54rem;
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}
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}
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@@ -1,5 +1,6 @@
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const CURRENT_MATCH_POLL_INTERVAL_MS = 30 * 1000;
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const CURRENT_MATCH_KILL_FEED_POLL_INTERVAL_MS = 1500;
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const CURRENT_MATCH_PLAYER_STATS_POLL_INTERVAL_MS = 3000;
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const CURRENT_MATCH_SERVERS = Object.freeze({
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"comunidad-hispana-01": "Comunidad Hispana #01",
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"comunidad-hispana-02": "Comunidad Hispana #02",
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@@ -13,10 +14,30 @@ const CURRENT_MATCH_WEAPONS = Object.freeze({
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"m1 garand": { label: "M1 Garand", icon: "m1_garand.PNG" },
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mp40: { label: "MP40", icon: "mp40.PNG" },
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"m1a1 thompson": { label: "M1A1 Thompson", icon: "thompson.PNG" },
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"m1a1": { label: "M1A1 Thompson", icon: "thompson.PNG" },
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thompson: { label: "M1A1 Thompson", icon: "thompson.PNG" },
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"gewehr 43": { label: "Gewehr 43", icon: "gewehr.PNG" },
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"gewehr43": { label: "Gewehr 43", icon: "gewehr.PNG" },
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g43: { label: "Gewehr 43", icon: "gewehr.PNG" },
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mg42: { label: "MG42", icon: "mg42.PNG" },
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kar98k: { label: "Kar98k", icon: "kar98k.PNG" },
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kar98: { label: "Kar98k", icon: "kar98k.PNG" },
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stg44: { label: "StG 44", icon: "stg44.PNG" },
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"stg 44": { label: "StG 44", icon: "stg44.PNG" },
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bar: { label: "BAR", icon: "" },
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"m1919": { label: "M1919", icon: "browing_m1919.PNG" },
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"m1919 browning": { label: "M1919", icon: "browing_m1919.PNG" },
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"browning m1919": { label: "M1919", icon: "browing_m1919.PNG" },
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"m1 carbine": { label: "M1 Carbine", icon: "m1_carabine.PNG" },
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"m1 carabine": { label: "M1 Carbine", icon: "m1_carabine.PNG" },
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luger: { label: "Luger", icon: "luger_p08.PNG" },
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"luger p08": { label: "Luger", icon: "luger_p08.PNG" },
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colt: { label: "Colt", icon: "colt_1911.PNG" },
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"colt 1911": { label: "Colt", icon: "colt_1911.PNG" },
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"colt m1911": { label: "Colt", icon: "colt_1911.PNG" },
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"frag grenade": { label: "Frag Grenade", icon: "" },
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grenade: { label: "Frag Grenade", icon: "" },
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"smoke grenade": { label: "Smoke Grenade", icon: "" },
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unknown: { label: "Arma desconocida", icon: "" },
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});
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@@ -48,19 +69,16 @@ document.addEventListener("DOMContentLoaded", () => {
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nodes.history.href = `./historico.html?server=${encodeURIComponent(serverSlug)}`;
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const killFeedState = initializeKillFeed(nodes);
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const playerStatsState = initializePlayerStats(nodes);
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let matchRefreshInFlight = false;
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const refreshMatchPanels = async () => {
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if (matchRefreshInFlight) {
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let currentMatchRefreshInFlight = false;
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const refreshCurrentMatch = async () => {
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if (currentMatchRefreshInFlight) {
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return;
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}
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matchRefreshInFlight = true;
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currentMatchRefreshInFlight = true;
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try {
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await Promise.allSettled([
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loadCurrentMatch({ backendBaseUrl, serverSlug, nodes }),
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loadPlayerStats({ backendBaseUrl, serverSlug, nodes, playerStatsState }),
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]);
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await loadCurrentMatch({ backendBaseUrl, serverSlug, nodes });
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} finally {
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matchRefreshInFlight = false;
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currentMatchRefreshInFlight = false;
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}
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};
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@@ -77,14 +95,31 @@ document.addEventListener("DOMContentLoaded", () => {
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}
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};
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void refreshMatchPanels();
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let playerStatsRefreshInFlight = false;
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const refreshPlayerStats = async () => {
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if (playerStatsRefreshInFlight) {
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return;
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}
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playerStatsRefreshInFlight = true;
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try {
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await loadPlayerStats({ backendBaseUrl, serverSlug, nodes, playerStatsState });
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} finally {
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playerStatsRefreshInFlight = false;
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}
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};
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void refreshCurrentMatch();
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void refreshKillFeed();
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void refreshPlayerStats();
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window.setInterval(() => {
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void refreshMatchPanels();
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void refreshCurrentMatch();
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}, CURRENT_MATCH_POLL_INTERVAL_MS);
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window.setInterval(() => {
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void refreshKillFeed();
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}, CURRENT_MATCH_KILL_FEED_POLL_INTERVAL_MS);
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window.setInterval(() => {
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void refreshPlayerStats();
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}, CURRENT_MATCH_PLAYER_STATS_POLL_INTERVAL_MS);
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});
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async function loadCurrentMatch({ backendBaseUrl, serverSlug, nodes }) {
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@@ -120,7 +155,11 @@ async function loadPlayerStats({ backendBaseUrl, serverSlug, nodes, playerStatsS
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);
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renderPlayerStats(payload?.data || {}, nodes, playerStatsState);
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} catch (error) {
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setState(nodes.playerStatsState, "No se pudieron actualizar las estadisticas en vivo.", true);
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setState(
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nodes.playerStatsState,
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"Todavía no hay estadísticas fiables de jugadores para esta partida.",
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true,
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);
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}
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}
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@@ -162,11 +201,9 @@ function initializeKillFeed(nodes) {
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<p class="historical-state" id="current-match-feed-state" aria-live="polite">
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Cargando feed de combate...
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</p>
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<section
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class="current-match-killfeed"
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id="current-match-feed-list"
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aria-label="Bajas recientes en la partida actual"
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></section>
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<section class="current-match-killfeed-screen" aria-label="Bajas recientes en la partida actual">
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<div class="current-match-killfeed" id="current-match-feed-list"></div>
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</section>
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`,
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);
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}
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@@ -218,10 +255,10 @@ function renderKillFeed(data, nodes, state) {
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if (events.length === 0) {
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nodes.feedList.innerHTML = "";
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state.visibleSignature = "";
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setState(nodes.feedState, formatKillFeedCoverage(data.scope));
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setState(nodes.feedState, "Todavía no se han detectado bajas en esta partida.");
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return;
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}
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const visualEvents = [...events].reverse();
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const visualEvents = events;
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const visibleSignature = visualEvents.map((event) => event.event_id).join("|");
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if (visibleSignature !== state.visibleSignature) {
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nodes.feedList.innerHTML = visualEvents.map(renderKillFeedRow).join("");
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@@ -246,9 +283,13 @@ function renderKillFeedRow(event) {
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? '<span class="current-match-killfeed__teamkill">TK</span>'
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: "";
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return `
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<article class="current-match-killfeed__row${event.is_teamkill ? " is-teamkill" : ""}">
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<strong class="current-match-killfeed__player current-match-killfeed__player--killer">
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<article
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class="current-match-killfeed__row${event.is_teamkill ? " is-teamkill" : ""}"
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data-event-id="${escapeHtml(event.event_id || "")}"
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>
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<strong class="current-match-killfeed__player current-match-killfeed__player--killer" title="${escapeHtml(event.killer_name || "Jugador no disponible")}">
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${escapeHtml(event.killer_name || "Jugador no disponible")}
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${teamkillBadge}
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</strong>
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<span
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class="current-match-killfeed__weapon"
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@@ -261,7 +302,6 @@ function renderKillFeedRow(event) {
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<span class="current-match-killfeed__player current-match-killfeed__player--victim">
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${escapeHtml(event.victim_name || "Objetivo no disponible")}
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</span>
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${teamkillBadge}
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</article>
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`;
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}
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@@ -301,7 +341,7 @@ function renderPlayerStats(data, nodes, state) {
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nodes.playerStatsShell.hidden = true;
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setState(
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nodes.playerStatsState,
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"Todavia no hay estadisticas fiables de jugadores para esta partida.",
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"Todavía no hay estadísticas fiables de jugadores para esta partida.",
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);
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return;
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}
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@@ -618,9 +658,9 @@ function formatKillFeedCoverage(scope) {
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return "Cobertura parcial desde AdminLog reciente.";
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}
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if (scope === "no-current-match-events") {
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return "Sin bajas recientes asociadas a la partida actual.";
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return "Todavía no se han detectado bajas en esta partida.";
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}
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return "Todavia no se han detectado bajas en esta partida.";
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return "Todavía no se han detectado bajas en esta partida.";
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}
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function normalizeLookupText(value) {
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