Complete stats player search task
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ai/tasks/done/TASK-162-add-stats-player-search-endpoint.md
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ai/tasks/done/TASK-162-add-stats-player-search-endpoint.md
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---
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id: TASK-162
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title: Add Stats player search endpoint (RCON materialized backend V1)
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status: done
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type: backend
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team: Backend Senior
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supporting_teams: [Arquitecto de Base de Datos, Arquitecto Python]
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roadmap_item: foundation
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priority: medium
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---
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# TASK-162 - Add Stats player search endpoint (RCON materialized backend V1)
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## Goal
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Implement a backend V1 endpoint to support player search for the future Stats section:
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`GET /api/stats/players/search?q=<query>`.
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The endpoint must use existing RCON materialized tables and return search matches that include:
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- `status`
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- `query`
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- `items`
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- `player_id`
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- `player_name`
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- `matches_considered`
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- `last_seen_at`
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- optional `servers_seen` only if it can be added with low scope cost
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No frontend work, no migrations, no yearly ranking, no Elo/MMR workarounds, no Comunidad Hispana #03 reactivation.
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## Context
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The repository already has a RCON materialized model (`rcon_match_player_stats` + `rcon_materialized_matches`) used by leaderboard reads.
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The new endpoint is the first part of the Stats backend contract defined in `docs/stats-section-functional-plan.md`.
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It should reuse existing routing/payload conventions in the current backend bootstrap.
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## Steps
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1. Inspect required files first (mandatory before implementation):
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- `AGENTS.md`
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- `ai/repo-context.md`
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- `ai/architecture-index.md`
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- `docs/stats-section-functional-plan.md`
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- `backend/app/rcon_historical_leaderboards.py`
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- `backend/app/main.py`
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- `backend/app/rcon_admin_log_materialization.py` (for table/schema context)
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2. Reuse the existing `routes.py` + `payloads.py` endpoint/payload pattern.
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3. Implement one new endpoint: `GET /api/stats/players/search`.
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4. Validate `q` parameter and optional `server` or `server_id` and `limit` handling using current project conventions.
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5. Query existing RCON materialized tables with read-only logic (preferably `rcon_match_player_stats` joined with `rcon_materialized_matches`).
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6. Keep response shape aligned with existing backend payload conventions.
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7. Add a minimal, self-contained module if needed (preferably `backend/app/rcon_historical_player_stats.py`).
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8. Run backend validation/checks and document outcome.
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## Files to Read First
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- `AGENTS.md`
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- `ai/repo-context.md`
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- `ai/architecture-index.md`
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- `docs/stats-section-functional-plan.md`
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- `backend/app/main.py`
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- `backend/app/routes.py`
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- `backend/app/payloads.py`
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- `backend/app/rcon_historical_leaderboards.py`
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- `backend/app/rcon_admin_log_materialization.py`
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## Expected Files to Modify
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- `backend/app/rcon_historical_player_stats.py` (new module preferred)
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- `backend/app/payloads.py`
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- `backend/app/routes.py`
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- `backend/app/main.py` (solo si se detecta una dependencia de export explícita o import requerido)
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## Constraints
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- Keep the change small and verifiable.
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- Keep frontend untouched.
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- No migrations.
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- No annual ranking implementation.
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- No Elo/MMR reactivation.
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- No Comunidad Hispana #03 behavior reintroduction.
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- No historical worker changes.
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- Do not modify `frontend/assets/js/partida-actual.js`.
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- Do not create unnecessary abstractions beyond this endpoint.
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- If `/ai/` is partially ignored by git-exclude, document traceability impact only.
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## Validation
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Before considering the task complete:
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- Run `scripts/run-integration-tests.ps1`.
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- Run relevant backend tests if they exist for stats/player or historical materialized reads.
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- If no dedicated tests exist for this endpoint, run manual validation with `curl` or `Invoke-WebRequest`.
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- Validate `git diff --name-only` and check that only expected files were changed.
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- Move task to `ai/tasks/done` on completion, or to `ai/tasks/review` if human validation is required.
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## Outcome (for worker)
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Document:
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- endpoint contract implemented and observed behavior
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- SQL/search strategy used (scope, match logic, ordering, fallback behavior)
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- validation command results
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- whether `servers_seen` was included and why
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- any schema/data limitations found
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- any blocker from git tracking (`/ai/` ignore behavior) and impact on traceability if relevant
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## Change Budget
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- Prefer <5 modified files.
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- Prefer <200 added/changed lines per file when feasible.
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- Split into follow-up tasks if the scope starts expanding.
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## Outcome
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- Endpoint creado: `GET /api/stats/players/search`
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- Soporte de query param `q` obligatorio.
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- Soporte de `server_id` opcional (con alias alterno `server`).
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- Soporte de `limit` con default 10 y validación de rango 1-100.
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- Patrón SQL:
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- `rcon_match_player_stats` unido con `rcon_materialized_matches`.
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- filtro por `matches.source_basis = 'admin-log-match-ended'`.
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- filtro por `LOWER(COALESCE(stats.player_name, '')) LIKE ...` o `LOWER(stats.player_id) LIKE ...`.
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- filtro opcional por servidor con `(target_key = ? OR external_server_id = ?)`.
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- agregación por `player_id` con `COUNT(DISTINCT stats.match_key)` y `MAX(COALESCE(matches.ended_at, matches.started_at))`.
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- orden por `matches_considered DESC`, `last_seen_at DESC`.
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- Resultado del payload:
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- `status` (global)
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- `data.query`
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- `data.server_id` (normaliza vacío/`all` a `all-servers`)
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- `data.items[]`
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- `player_id`
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- `player_name`
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- `matches_considered`
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- `last_seen_at`
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- `servers_seen` (obtenido por consulta agregada por player-id y servidor)
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- Validaciones ejecutadas:
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- `python -m compileall backend/app`
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- `powershell -ExecutionPolicy Bypass -File scripts/run-integration-tests.ps1` (OK)
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- validación manual de endpoint con `resolve_get_payload`:
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- `/api/stats/players/search?q=a`
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- `/api/stats/players/search?q=steam`
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- `/api/stats/players/search?q=zzzz-no-results-expected-12345`
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- validación HTTP real con `Invoke-WebRequest` contra servidor local (`127.0.0.1:8000`):
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- consulta corta: `/api/stats/players/search?q=a&limit=2`
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- consulta normal: `/api/stats/players/search?q=steam&server=all&limit=1`
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- sin resultados: `/api/stats/players/search?q=zzzz-no-results-expected-12345`
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- Limitaciones conocidas:
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- alcance de texto simple por `LIKE` (`%` y `_` escapados); no hay ranking de relevancia por prefijo en este V1.
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- `servers_seen` depende de coincidencia de `external_server_id`/`target_key` en materialized matches, por eso puede ser ruidoso en casos de aliases.
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- No se detectó anomalía operativa con TASK-161 en esta implementación.
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- Siguiente task recomendada: `endpoint de estadísticas personales del jugador`.
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- Nota de numeración TASK-161: detectada doble definición de `id: TASK-161` entre
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- TASK-161-current-match-full-player-summary-and-feed-badges.md
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- TASK-161-define-stats-section-functional-contract.md
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