Files
devRaGonSa 0da8338ba8 Fix
2026-06-05 16:57:25 +02:00

612 lines
17 KiB
JavaScript

// Progressive enhancement for local frontend-backend checks.
const DEFAULT_SERVER_POLL_INTERVAL_MS = 300 * 1000;
const TRUSTED_SERVER_ACTIONS = Object.freeze({
"comunidad-hispana-01": Object.freeze({
publicScoreboardUrl: "https://scoreboard.comunidadhll.es",
historicalUrl: "./historico.html?server=comunidad-hispana-01",
currentMatchUrl: "./partida-actual.html?server=comunidad-hispana-01",
}),
"comunidad-hispana-02": Object.freeze({
publicScoreboardUrl: "https://scoreboard.comunidadhll.es:5443",
historicalUrl: "./historico.html?server=comunidad-hispana-02",
currentMatchUrl: "./partida-actual.html?server=comunidad-hispana-02",
}),
});
const COMMUNITY_CLANS = Object.freeze([
{
name: "LCM",
badge: "Clan CH",
description:
"Clan activo de la comunidad, con acceso directo a su discord.",
logoSrc: "./assets/img/clans/lcm.png",
logoAlt: "Logo de LCM",
logoClassName: "",
discordUrl: "https://discord.gg/9F9S353QZv",
discordLabel: "Abrir Discord",
},
{
name: "La 129",
badge: "Clan CH",
description:
"Clan activo de la comunidad.",
logoSrc: "./assets/img/clans/la129.png",
logoAlt: "Logo de La 129",
logoClassName: "clan-card__logo--wide",
discordUrl: "",
discordLabel: "Proximamente",
},
{
name: "250 Hispania",
badge: "Clan CH",
description:
"Clan activo de la comunidad, con acceso directo a su discord.",
logoSrc: "./assets/img/clans/250hispania-shield.png",
logoAlt: "Escudo de 250 Hispania",
logoClassName: "clan-card__logo--shield",
discordUrl: "https://discord.gg/3E62Yb6Aw3",
discordLabel: "Abrir Discord",
},
{
name: "H9H",
badge: "Clan CH",
description:
"Clan activo de la comunidad, con acceso directo a su discord.",
logoSrc: "./assets/img/clans/h9h.png",
logoAlt: "",
logoClassName: "",
discordUrl: "https://discord.gg/tYnXK7MQjB",
discordLabel: "Abrir Discord",
placeholderLabel: "H9H",
},
{
name: "BxB",
badge: "Clan CH",
description:
"Clan activo de la comunidad.",
logoSrc: "./assets/img/clans/bxb.png",
logoAlt: "Logo de BxB",
logoClassName: "",
discordUrl: "",
discordLabel: "Proximamente",
},
{
name: "7dv",
badge: "Clan CH",
description:
"Clan activo de la comunidad, con acceso directo a su discord.",
logoSrc: "./assets/img/clans/7dv.png",
logoAlt: "Logo de 7dv",
logoClassName: "",
discordUrl: "https://discord.gg/3sxNQZwrg6",
discordLabel: "Abrir Discord",
},
]);
document.addEventListener("DOMContentLoaded", () => {
console.info("HLL Vietnam frontend ready");
const backendBaseUrl =
document.body.dataset.backendBaseUrl || "http://127.0.0.1:8000";
const serverPollIntervalMs = getServerPollIntervalMs(
document.body.dataset.serverRefreshMs,
);
const statusNode = document.getElementById("backend-status");
const trailerFrame = document.getElementById("trailer-frame");
const trailerTitle = document.getElementById("trailer-title");
const serversTitle = document.getElementById("servers-title");
const serversList = document.getElementById("servers-list");
const serversBadge = document.getElementById("servers-badge");
const communityClansList = document.getElementById("community-clans-list");
updateBackendStatus(statusNode, "Backend comprobando", "status-chip--idle");
setServersDataState(serversBadge, { timestampLabel: "" });
renderServersLoadingState(serversList);
hydrateCommunityClans(communityClansList);
let serverRefreshInFlight = false;
const refreshServers = async () => {
if (serverRefreshInFlight) {
return;
}
serverRefreshInFlight = true;
try {
await hydrateServers(
backendBaseUrl,
serversTitle,
serversList,
serversBadge,
);
} finally {
serverRefreshInFlight = false;
}
};
Promise.allSettled([
fetchHealth(backendBaseUrl, statusNode),
hydrateTrailer(backendBaseUrl, trailerFrame, trailerTitle),
refreshServers(),
]).catch((error) => {
console.warn("Progressive enhancement failed", error);
});
if (serverPollIntervalMs > 0) {
window.setInterval(() => {
void refreshServers();
}, serverPollIntervalMs);
}
});
async function fetchHealth(backendBaseUrl, statusNode) {
try {
const response = await fetch(`${backendBaseUrl}/health`);
if (!response.ok) {
throw new Error(`Health request failed with ${response.status}`);
}
const payload = await response.json();
if (payload.status === "ok") {
updateBackendStatus(statusNode, "Backend operativo", "status-chip--ok");
return;
}
throw new Error("Unexpected health payload");
} catch (error) {
console.warn("Backend health check unavailable", error);
updateBackendStatus(
statusNode,
"Modo estatico activo",
"status-chip--fallback",
);
}
}
async function hydrateTrailer(backendBaseUrl, trailerFrame, trailerTitle) {
if (!trailerFrame || !trailerTitle) {
return;
}
try {
const response = await fetch(`${backendBaseUrl}/api/trailer`);
if (!response.ok) {
throw new Error(`Trailer request failed with ${response.status}`);
}
const payload = await response.json();
const trailer = payload.data;
if (!trailer || !trailer.video_url || !trailer.title) {
throw new Error("Trailer payload incomplete");
}
trailerFrame.src = trailer.video_url;
trailerFrame.title = trailer.title;
trailerTitle.textContent = trailer.title;
} catch (error) {
console.warn("Trailer placeholder remains static", error);
}
}
async function hydrateServers(
backendBaseUrl,
serversTitle,
serversList,
serversBadge,
) {
if (!serversTitle || !serversList || !serversBadge) {
return;
}
try {
const payload = await fetchJson(`${backendBaseUrl}/api/servers`);
const serversData = payload.data;
if (!serversData || !Array.isArray(serversData.items)) {
throw new Error("Servers payload incomplete");
}
serversTitle.textContent =
serversData.title || "Estado actual de servidores";
setServersDataState(serversBadge, deriveSnapshotState(serversData));
if (serversData.items.length === 0) {
serversList.innerHTML =
'<p class="servers-empty">Informacion de servidores disponible mas adelante.</p>';
return;
}
const visibleItems = selectPrimaryServerItems(serversData.items);
serversList.innerHTML = renderServerSections(visibleItems);
} catch (error) {
console.warn("Servers panel failed to hydrate with live data", error);
serversList.innerHTML =
'<p class="servers-empty">No se pudo cargar el estado real de servidores en este momento.</p>';
setServersDataState(serversBadge, {
label: "Actualizacion no disponible",
isFresh: false,
});
}
}
function renderServersLoadingState(serversList) {
if (!serversList) {
return;
}
serversList.innerHTML = `
<div class="servers-loading">
<span class="servers-loading__pulse"></span>
<p>Cargando estado real de servidores...</p>
</div>
`;
}
function updateBackendStatus(statusNode, label, stateClass) {
if (!statusNode) {
return;
}
statusNode.textContent = label;
statusNode.classList.remove("status-chip--ok", "status-chip--fallback");
if (stateClass) {
statusNode.classList.add(stateClass);
}
}
function setServersDataState(badgeNode, state) {
if (!badgeNode) {
return;
}
const hasLabel = typeof state.label === "string" && state.label;
badgeNode.textContent = hasLabel
? state.label
: "Actualizado no disponible";
badgeNode.classList.toggle("status-chip--ok", Boolean(hasLabel && state.isFresh));
badgeNode.classList.toggle(
"status-chip--fallback",
!hasLabel || !state.isFresh,
);
}
function renderServerStatsCard(server) {
const serverName = server.server_name || "Servidor sin nombre";
const statusLabel = formatServerStatus(server.status);
const stateClass =
server.status === "online" ? "server-state--online" : "server-state--offline";
const isRealSnapshot = isRealLiveSnapshot(server);
const currentMap = server.current_map || "Sin mapa disponible";
const region = normalizeServerRegion(server.region);
const players = Number.isFinite(server.players) ? server.players : 0;
const maxPlayers = Number.isFinite(server.max_players) ? server.max_players : 0;
const actionMarkup = renderServerAction(server);
const cardVariantClass = isRealSnapshot ? "server-card--real" : "server-card--reference";
const eyebrowLabel = isRealSnapshot ? "Servidor de comunidad" : "Referencia actual";
const quickFactItems = [
{ label: "Mapa", value: currentMap, valueClassName: "server-card__quickfact-value--map" },
];
if (region) {
quickFactItems.push({ label: "Region", value: region });
}
const quickFacts = renderQuickFacts(quickFactItems);
return `
<article class="server-card server-card--stats ${cardVariantClass}">
<div class="server-card__top server-card__top--stats">
<div class="server-card__identity">
<p class="server-card__eyebrow">${escapeHtml(eyebrowLabel)}</p>
<h3>${escapeHtml(serverName)}</h3>
</div>
<div class="server-card__status-column">
<span class="server-state ${stateClass}">${escapeHtml(statusLabel)}</span>
<p class="server-card__population">${escapeHtml(`${players} / ${maxPlayers}`)}</p>
</div>
</div>
<div class="server-card__bottom">
${quickFacts}
${actionMarkup}
</div>
</article>
`;
}
function renderServerSections(latestItems) {
return latestItems.map((server) => renderServerStatsCard(server)).join("");
}
function normalizeServerRegion(value) {
if (typeof value !== "string") {
return "";
}
const trimmedValue = value.trim();
if (!trimmedValue) {
return "";
}
const normalizedValue = trimmedValue
.normalize("NFD")
.replace(/[\u0300-\u036f]/g, "")
.toLowerCase();
const placeholderValues = new Set([
"region pendiente",
"region pending",
"pending",
"unknown",
"desconocida",
"no disponible",
"por confirmar",
"n/a",
]);
return placeholderValues.has(normalizedValue) ? "" : trimmedValue;
}
function renderServerAction(server) {
const actions = getTrustedServerActions(server);
if (!actions) {
return "";
}
return `
<div class="server-card__actions">
<a class="server-action-link" href="${escapeHtml(actions.historicalUrl)}">
Historico
</a>
<a class="server-action-link" href="${escapeHtml(actions.currentMatchUrl)}">
Partida actual
</a>
</div>
`;
}
function hydrateCommunityClans(listNode) {
if (!listNode) {
return;
}
listNode.innerHTML = shuffleItems(COMMUNITY_CLANS)
.map((clan) => renderCommunityClanCard(clan))
.join("");
}
function renderCommunityClanCard(clan) {
const logoMarkup = renderClanLogo(clan);
const discordMarkup = renderClanDiscordLink(clan);
return `
<article class="clan-card">
<div class="clan-card__brand">
${logoMarkup}
<div class="clan-card__copy">
<p class="clan-card__eyebrow">${escapeHtml(clan.badge)}</p>
<h3>${escapeHtml(clan.name)}</h3>
<p>${escapeHtml(clan.description)}</p>
</div>
</div>
${discordMarkup}
</article>
`;
}
function renderClanLogo(clan) {
const logoClassNames = ["clan-card__logo"];
if (clan.logoClassName) {
logoClassNames.push(clan.logoClassName);
}
if (clan.logoSrc) {
return `
<div class="${escapeHtml(logoClassNames.join(" "))}">
<img
src="${escapeHtml(clan.logoSrc)}"
alt="${escapeHtml(clan.logoAlt)}"
decoding="async"
/>
</div>
`;
}
return `
<div class="${escapeHtml(logoClassNames.join(" "))}">
<div class="clan-card__logo-placeholder" aria-label="Logo pendiente de ${escapeHtml(clan.name)}">
${escapeHtml(clan.placeholderLabel || clan.name)}
</div>
</div>
`;
}
function renderClanDiscordLink(clan) {
if (!clan.discordUrl) {
return `
<span
class="server-action-link server-action-link--disabled clan-card__link"
aria-disabled="true"
>
${escapeHtml(clan.discordLabel)}
</span>
`;
}
return `
<a
class="server-action-link clan-card__link"
href="${escapeHtml(clan.discordUrl)}"
target="_blank"
rel="noreferrer"
>
${escapeHtml(clan.discordLabel)}
</a>
`;
}
function renderQuickFacts(items) {
return `
<div class="server-card__quickfacts">
${items
.map(
(item) => `
<article class="server-card__quickfact">
<p>${escapeHtml(item.label)}</p>
<strong class="${escapeHtml(item.valueClassName || "")}">${escapeHtml(item.value)}</strong>
</article>
`,
)
.join("")}
</div>
`;
}
function getTrustedServerActions(server) {
const trustedActionKey = resolveTrustedServerActionKey(server);
return TRUSTED_SERVER_ACTIONS[trustedActionKey] || null;
}
function resolveTrustedServerActionKey(server) {
if (!server) {
return "";
}
const externalServerId = getTrimmedServerValue(server.external_server_id);
if (TRUSTED_SERVER_ACTIONS[externalServerId]) {
return externalServerId;
}
const trustedSlugFields = [
server.server_slug,
server.target_key,
server.slug,
server.community_slug,
];
const trustedSlug = trustedSlugFields
.map(getTrimmedServerValue)
.find((value) => TRUSTED_SERVER_ACTIONS[value]);
if (trustedSlug) {
return trustedSlug;
}
const serverNames = [server.server_name, server.name].map(getTrimmedServerValue);
if (
serverNames.some(
(name) => name.startsWith("#01") || name.includes("Comunidad Hispana #01"),
)
) {
return "comunidad-hispana-01";
}
if (
serverNames.some(
(name) => name.startsWith("#02") || name.includes("Comunidad Hispana #02"),
)
) {
return "comunidad-hispana-02";
}
const serverReference = [
getTrimmedServerValue(server.source_ref),
externalServerId,
].join(" ");
if (serverReference.includes("152.114.195.174") || serverReference.includes(":7779")) {
return "comunidad-hispana-01";
}
if (serverReference.includes("152.114.195.150") || serverReference.includes(":7879")) {
return "comunidad-hispana-02";
}
return "";
}
function getTrimmedServerValue(value) {
return typeof value === "string" ? value.trim() : "";
}
function selectPrimaryServerItems(items) {
if (!Array.isArray(items)) {
return [];
}
const realItems = items.filter(isRealLiveSnapshot);
return realItems.length > 0 ? realItems : items;
}
function isRealLiveSnapshot(item) {
return item?.snapshot_origin === "real-a2s" || item?.snapshot_origin === "real-rcon";
}
function deriveSnapshotState(serversData) {
const timestampLabel = serversData?.last_snapshot_at
? formatTimestamp(serversData.last_snapshot_at)
: "";
if (!timestampLabel) {
return {
label: "",
isFresh: false,
};
}
const isFresh = serversData?.is_stale !== true;
return {
label: isFresh
? `Actualizado ${timestampLabel}`
: `Ultimo snapshot ${timestampLabel}`,
isFresh,
};
}
function formatServerStatus(status) {
if (status === "online") {
return "Online";
}
if (status === "offline") {
return "Offline";
}
return "Estado pendiente";
}
function formatTimestamp(timestamp) {
const value = new Date(timestamp);
if (Number.isNaN(value.getTime())) {
return "Fecha no disponible";
}
return new Intl.DateTimeFormat("es-ES", {
dateStyle: "short",
timeStyle: "short",
}).format(value);
}
function getServerPollIntervalMs(rawValue) {
const parsedValue = Number(rawValue);
if (!Number.isFinite(parsedValue) || parsedValue <= 0) {
return DEFAULT_SERVER_POLL_INTERVAL_MS;
}
return parsedValue;
}
async function fetchJson(url) {
const response = await fetch(url);
if (!response.ok) {
throw new Error(`Request failed with ${response.status}`);
}
return response.json();
}
function shuffleItems(items) {
const shuffledItems = [...items];
for (let currentIndex = shuffledItems.length - 1; currentIndex > 0; currentIndex -= 1) {
const randomIndex = Math.floor(Math.random() * (currentIndex + 1));
[shuffledItems[currentIndex], shuffledItems[randomIndex]] = [
shuffledItems[randomIndex],
shuffledItems[currentIndex],
];
}
return shuffledItems;
}
function escapeHtml(value) {
return String(value)
.replaceAll("&", "&amp;")
.replaceAll("<", "&lt;")
.replaceAll(">", "&gt;")
.replaceAll('"', "&quot;")
.replaceAll("'", "&#39;");
}