Update HLL Vietnam AI Platform integration with ai-platform.json, extended task lifecycle folders, config-aware runner, lightweight validation, report ignore rules, and platform documentation updates.
3.5 KiB
3.5 KiB
Architecture Index
This file gives AI agents a fast overview of HLL Vietnam before they inspect the repository in detail.
Application Type
Community website repository with a static landing in the current phase and a planned Python backend in later phases.
Top-Level Structure
Documentation
README.mdAGENTS.mdai-platform.jsondocs/current-hll-servers-source-plan.mddocs/
Frontend
frontend/index.htmlfrontend/assets/css/frontend/assets/js/frontend/assets/img/
Backend
backend/backend/app/
AI Platform
ai/ai/orchestrator/ai/prompts/ai/reports/ai/tasks/
Automation And Support
scripts/.github/workflows/
Current Technical Baseline
- Frontend runtime is plain browser-loaded HTML, CSS and JavaScript.
- Backend runtime is a minimal Python bootstrap with
GET /healthand room for placeholder API routes. - Python is the expected backend language for future development.
- GitHub Actions and local PowerShell scripts may support the AI task workflow.
Editing Priorities
- Product-facing changes usually start in
frontend/. - Process and coordination changes usually start in
ai/,AGENTS.mdandscripts/. - Local AI worker configuration starts in
ai-platform.json. - Backend changes must remain preparatory unless a task explicitly changes that scope.
Validation Expectations
- Frontend changes should remain compatible with local browser opening where applicable.
- AI platform changes should keep task paths and documentation aligned.
- Script changes should fail safely when optional tools or tests are not configured.
Current Integration Direction
- Discord and game server data remain in planning phase until sources, limits and security are validated.
- Initial dynamic data should come from controlled backend placeholders, not direct frontend calls to external services.
- The technical plan for these integrations is documented in
docs/discord-and-server-data-plan.md. - Current Hell Let Loose servers may be exposed as a clearly marked provisional reference block before HLL Vietnam-specific data exists.
- The phased source strategy for that provisional block is documented in
docs/current-hll-servers-source-plan.md. - The ingestion strategy for converting that provisional block into normalized server snapshots is documented in
docs/current-hll-data-ingestion-plan.md. - The logical storage foundation for persisting server snapshots is documented in
docs/stats-database-schema-foundation.md. - Historical match and player statistics must come from the public CRCON scoreboard JSON layer, not from A2S or the
/gamesHTML shell. - The validated discovery for those historical sources is documented in
docs/historical-crcon-source-discovery.md. - The persisted historical domain model for CRCON matches, players and ingestion runs is documented in
docs/historical-domain-model.md. - The V1 monthly MVP scoring proposal for persisted historical player metrics is documented in
docs/monthly-mvp-ranking-scoring-design.md. - The audited boundary between direct live RCON and future event-driven RCON metrics is documented in
docs/rcon-data-capability-audit.md. - The first V2 player-event foundation now lives in dedicated
player_event_*backend modules and starts from CRCON match-detail summaries, not from live RCON. - Frontend data consumption should remain progressive, endpoint by endpoint, with static fallbacks preserved during migration.
- The frontend integration strategy is documented in
docs/frontend-data-consumption-plan.md.